POV-Ray : Newsgroups : povray.programming : Compiling POVRAY 3.5 using VC6.0 in Release Mode : Re: Compiling POVRAY 3.5 using VC6.0 in Release Mode Server Time
2 Jun 2024 05:35:47 EDT (-0400)
  Re: Compiling POVRAY 3.5 using VC6.0 in Release Mode  
From: Ben Birdsey
Date: 12 Feb 2004 13:11:14
Message: <402bc1c2$1@news.povray.org>
There is a problem with using some optimizations on some of the source 
files.  You can try different configurations, but using the "omit frame 
pointer" or "generate intrinsic functions" are the two that cause the 
most problem for me.  Plus, a lot of the POV code has aliased variables 
(in an attempt to speed up the code) that confuses most compilers, so 
you should use the appropriate switches.

Thorsten Froehlich wrote:

> In article <web.3f46c4398e69b4cac22240400@news.povray.org> , "Maurya" 
> <mau### [at] hotmailcom> wrote:
> 
> 
>>Hi,
>>I tried to compile the source code of povray 3.5 in Debug mode using VC++
>>and it worked fine but it gives an INTERNAL COMPILATION ERROR at different
>>places in the release mode in files like blob.cpp lighting.cpp
>>
>>When I turn off all the optimizations then it compiles back. But then
>>release mode has not meaning.
>>
>>Anybody has any clue about this problem?
> 
> 
> The compiler is defective.  Try to install all service packs, maybe it works
> better, there is nothing else you can do to fix the compiler your have.  It
> if still does work, upgrade.
> 
>     Thorsten
> 
> ____________________________________________________
> Thorsten Froehlich, Duisburg, Germany
> e-mail: tho### [at] trfde
> 
> Visit POV-Ray on the web: http://mac.povray.org


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